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Tags: download SOCOM 4 US Navy SEALs PS3, download SOCOM 4 US Navy SEALs PS3 torrent, download torrent SOCOM 4 US Navy SEALs PS3, SOCOM 4 US Navy SEALs PS3 download. The defining tactical shooting game franchise continues with SOCOM 4, created by the original design team at Zipper Interactive. A totally overhauled single-player mission structure will put players on the battlefield with more control than ever before, while the 32-player online combat scenarios will test every gamer’s fortitude in battle.

Posted by8 months ago
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Playing SOCOM Online With XLink Kai

Hello, Team XLink moderator here. Recently, I caught wind of a user here advertising a supposed private server for the SOCOM games on PS2, and also making various nebulous and sometimes outrageous claims about XLink Kai. Unfortunately, this thread was correct in stating that the server being advertised is nothing more than a different LAN tunneling service called Evolve (which is shutting down on December 13th). It was later discovered that the user in question brad2192/Breadstick was someone that had been permanently banned from XLink Kai for the reasons listed in this post. It's recommended not to take everything he says at face value, and exercise caution when downloading files from him.

In any case, I thought I'd leave a quick info, tutorial, and troubleshooting thread on this sub about playing SOCOM online over XLink Kai, where dozens of users still play everyday!

  1. PC Setup
    Firstly navigate to our website and register an account, then download and install the latest client for your operating system. Remember to read the AUP and consent to data collection under the EU's GDPR. If you are using Windows, you will need WinPcap. This is bundled with the XLink Kai installer, but if you need to reinstall it, you can grab it here. Next make sure you set XLink as an exception in any firewall software you have on your computer. Programs like Avast have been known to block communications by XLink Kai. As XLink is a P2P program, you will also need an open port. You can use UPnP for this by leaving the port set as '0' in config, and enabling this setting on your router. If you would rather port forward manually, you can also set the value of port to anything you want to use.

  2. Hardware Setup
    Your PS2 needs to be on the same network as your computer. In most cases, you will also have to capture game traffic via ethernet on your PC. Either connect your PS2 to the same router/switch your computer is connecting to via ethernet (both console and PC), or connect it to your computer's ethernet port directly. The quick start guide includes diagrams of various setups. If you connect it to your computer directly, you will need a second NIC (which can be wifi) to access the internet. If you know the name of your ethernet adapter, it is recommended you set this in config to prevent Kai from auto-detecting a wireless card. If you have multiple routers on your network, make sure only one is performing NAT + DHCP. Set any others to bridge mode.

  3. Game Setup
    XLink Kai requires an IP address in the 10.253.0.0/16 network on your PS2. It can assign this automatically via DHCP. Just create and select an automatic network config in game. You can also add this IP manually to your network config. Go to the IP address calculator page, select Playstation 2, and enter the last 4 characters of your PS2's MAC address. Create a network config with the IP generated, and the 255.255.0.0 netmask. Use the LAN option in game, not the Online option for playing. After initiating the network adapter, check metrics in Kai and make sure your console is detected. You must have XLink open before initiating if you are using a DHCP config.

Ps3
Troubleshooting

A 3-step troubleshooting test I usually recommend is as follows (steps 2 and 3 require one other person). Move through the steps in order:

  1. Check metrics/diagnostics mode after initialising the network adapter and make sure your console is detected.

  2. Check if you and the other player can see each other's pings.

  3. Click on the other player's name and view their profile after searching for games in LAN, then check if you can see each other's consoles there.

Failing at step 1 - You may be trying to capture game traffic via wifi. Check metrics and make sure the network adapter being used is the ethernet adapter. If you are using auto-detect and are getting 'no traffic yet', back out of LAN mode, and enter it again. If the issue still occurs, double check your ethernet cables are working and the drivers on the ethernet adapter on your computer are up to date.

Failing at step 2 - This is generally a port forwarding issue. Note that depending on your router, some users with closed ports can still establish a ping to some users in the room but not others. If you can establish one to less than 80% of users, you likely have a closed port. Make sure UPnP is enabled on your router, and the port setting in Kai's config is set to 0 if that's what you're using. If you've opened a port manually, make sure the same one is specified in config. Also make sure the IP address you are port forwarding to is the one your computer is using for internet access.

Failing at step 3 - This is usually a firewall issue. Verify Kai is set as an exception in any firewall software you have installed on your computer.

Completing the test but still unable to play - You are likely using an incompatible patch of the game to the match you are trying to join.

XLink Kai is a peer-to-peer program, meaning the speed of your connection will always be equivalent to the ping to the users you are playing with. Orbital servers only handle chat and arena traffic (which arena users are in), as well as initiating the handshake for P2P connection between users. No game traffic goes through them. A geographically closer orb will not improve lag or connect you to more people, it will only affect the speed you can navigate around arenas, establish pings, and send messages. Older online games often have poor netcode compared to modern titles, so we recommend matching up with users close to you for the best experience.

Although rare, the orbital servers make occasionally have sync issues, preventing you from seeing players on the others. If you suspect an orb is doing this, make sure to let us know straight away. User reports are the best way for us to identify sync issues.

Remember to post on the forums or talk to a staff member if you are having any issues with the program or have suggestions on how we can make it better. We can't guarantee the information you receive from non-Team-XLink users will be accurate, so it's always best to verify with us if you are not sure. Even if we can't help you with a setup issue, we can at least tell you what's gone wrong.

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For a great setup guide for PCSX2, I recommend this one written by u/Zero1up.
XLink Kai has a Raspbian version! We have an official beginners guide here. A user has also created a Raspberry Pi image that includes an easy to use client here.
XLink Kai has an official Twitter page where we post status updates about the service. There's also a Twitter bot that posts hourly updates on player counts for the various games.

Happy gaming!

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